Well hello there
I'm Benjamin Yde
And I'm a generalist game developer
Keeping up-to-date and challenging myself with the latest tech is something I love to do. In my free time I tend to I learn as much as possible from books and practice. Sharing knowledge with people is something I thrive to do. I graduated in the major Game Development at Digital Arts and Entertainment in Kortrijk in 2019.
Technical Skills
Main Skills
  • C#
  • SideFX Houdini
  • Python
  • Unity
  • 3D Optimalization
  • DevOps
  • Unit Testing
  • CI/CD
  • DOTS
  • Gameplay Programming
  • Unity Pixyz
  • WPF
  • UI/UX
  • Level Design
Tools Im Used To
  • Git
  • Github
  • Linux
  • Docker
  • Azure
  • Jetbrains Rider
  • Visual Studio Code
  • Photoshop
  • Azure Devops
  • MS Office
  • Monday.com
Current Interests
  • C++
  • Unreal Engine
  • CMake
  • Vulkan API
  • Game Programming
  • Shaders
Minor Skills
  • Photogrammetry
  • Blender
  • HTML
  • CSS
  • Next JS
  • React
  • Substance Designer
  • Substance Painter
Hobbies
  • DJ'ing
  • Freestyle Ice Skating
  • Cocktail Workshops
  • 3D Printing
Experience
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Synthetic Data Engineer
JobJan 2023 - NowSideFX HoudiniPythonPDGKarma XPU RenderingAnnotationsSimulationProceduralRandomization
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Simulation Engineer
JobFeb 2020 - Jan 2023C#UnityWPFDigital TwinMachinesCo-SimulationPhysicsSensorsSystem Simulations
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Trifox Game
InternshipFeb 2019 - Jun 2019UnityLevel DesignGameplayPrototypingUX
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Github.com/benjaminyde
PersonalC#C++PythonHoudiniGuides
3D Art Projects
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Steelmill Environment
UE4Level DesignGameplayBlueprintUnreal Tournament
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Procedural House System
Houdini
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Slums Environment
UE4Level Design
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Procedural Pipes System
HoudiniUE5
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Cudeman Hunting Knife
3dsMaxSubstance D & PPhotoshop
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Procedural Scifi Floor
HoudiniSubstance Painter
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Procedural Jenga Tower
Houdini